CantonesePath
Living Culture · Play & learn
Your seat at the table

Mahjong practice table

A guided hand against three computer players. Take your time: your choices have no time limit.

Practice mode · No minimum faan

Discards
東 East · You
Red dot = the tile just drawnGold outline = selected tileHonours: E / S / W / N · R / G / Wh

Optional audio uses your device’s Cantonese voice.

Recent moves

    Words you will hear at the table · tap to listen

    Start here

    One tile at a time.

    Your aim is four sets and one pair. A set is three consecutive numbers in one suit, three identical tiles, or a declared Kong of four identical tiles. The pair is two identical tiles.

    On your turn

    1. Press Draw a tile. The new tile has a red dot.
    2. Select a tile to see its name and pronunciation.
    3. Press Discard selected tile. The computer players take their turns.

    After a Chow or Pung, discard immediately: you do not draw first. A Kong gives you a replacement tile from the back of the wall.

    When someone discards

    上 · soeng5 · Chow
    Make a sequence using the previous player’s discard. Choose which sequence if there is more than one.

    碰 · pung3 · Pung
    Use any opponent’s discard with two identical tiles in your hand.

    槓 · gong3 · Kong
    Declare four identical tiles. You can also declare four from your hand, or add a matching fourth tile to an exposed Pung.

    食糊 · sik6 wu4 · Win
    Complete four sets and a pair. Drawing the winning tile yourself is 自摸 · zi6 mo1.

    Priority: Win first, then Pung/Kong, then Chow. This practice game allows one winner: the closest winning claimant in turn order after the discarder. A tile added to a Pung can be claimed by another player to win.

    What is simplified?

    No flowersNo faan minimumNo money or points

    This is a 136-tile practice hand. It accepts the standard four-set-and-pair structure only; special hands such as thirteen orphans are outside this mode. There are no faan calculations, dealer rotations or full matches. A Kong is one set, so a hand containing Kongs has more physical tiles.

    East is always your seat and starts each new practice hand. A guided deal starts you with useful combinations; later draws are shuffled. Choose a shuffled deal when you feel ready.

    Hints suggest one possible route using your own tiles. They are not a guarantee of the best move. “Possible combinations” are suggestions, not declared sets.

    A fresh start

    Choose your next hand

    Starting a new hand replaces the current one.

    Hand complete